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Similar to heroes found in other RTS games, this one-member unit is an important add-on to your army. Losing him does not result in losing the map itself. An officer can call up a parachute drop of either "Paras" or supply containers to any point on the map. If he orders a bombardment or artillery support to an area in FOW, he gets a damage penalty of 50%. more>>

COMMISSAR (RUSSIAN)

Skill 1 - "Double portion of vodka" (passive): Generally, the morale of soldiers continually changes (for example: snipers & artillery lower the morale of enemy infantry). All soldiers within sight of the officer have a maximum level of moral as opposed to the Normal level (morale modifying effects usually predominate .)

Skill 2 - Requisition (passive): if the player captures a flagged building that is in sight of the officer, he captures a certain amount of resources from the enemy.

Skill 3 - Propaganda (active): the Commissar can give orders to deploy a massive amount of propaganda material to be spread over a designated area, lowering the morale of enemy soldiers significantly.

PARTISAN LEADER (RUSSIAN)

Skill 1 - Animal Instinct (passive): this officer can spot any kind of unit which is crawling, hiding in a building or a forest, or camouflaged.

Skill 2 - Charismatic Leader (passive): the level of the player's partisans rises by one (Max. 4).

Skill 3 - Partisan activity (active): the officer demolishes all damaged enemy vehicles with an HP value under 25 %.

SQUAD LEADER (RUSSIAN)

Skill 1 - Expert Crew (passive): when this officer is positioned in his vehicle he cannot be fatally injured. If the vehicle is destroyed, he and his crew leave it unharmed.

Skill 2 - Commando Tactics (passive): this officer helps capture and secure every kind of special building within his range of vision 50% faster than regular troops can.

Skill 3 - Red Zeal (active): any soldier within sight of this officer is protected from damage for a limited time. The disadvantage for the officer is that he suffers all the damage his men are spared.

ARTILLERY OFFICER (RUSSIAN)

Skill 1 - Eagle Eye (passive): any piece of artillery this officer sits in increases its firing range by +25%.

Skill 2 - Artillery Observer (passive): each piece of artillery in this officer's field of vision gets a damage bonus of 25%.

Skill 3 - Support fire (active): this is the ability of calling up artillery support to bombard any place within in his field of vision.

ENGINEER (GERMAN)

Skill 1 - Field Repairs (passive): any vehicle this officer travels in constantly regenerated.

Skill 2 - Acquiring Spare Parts (passive): after destroying an enemy armoured vehicle, the player receives a small amount of resources.

Skill 3 - Control Goliath (active/auto): the officer starts an explosive mini-tank (it cannot be selected and is invulnerable). The target must be within sight of the officer. Only one mini-tank per officer can be active at one time. In automatic mode, the tank is activated when the officer is under attack or is shooting at someone or something.

LUFTWAFFE GROUND OFFICER (GERMAN)

Specialty: Fliegerfaust (Flying Fist): effective against both air and ground targets.

Skill 1 - Unit Recognition (passive): this officer can recognize all false and concealed units.

Skill 2 - Air Suppression (passive): all hostile infantry units suffer a decrease in their level by minus 1 if they are seen by this officer (For levels higher than level 1).

Skill 3 - Provide Air Superiority (active): for a limited time, all of the enemy aircraft on the entire map are shot down by Me-262s.

TANK ACE (GERMAN)

Skill 1 - Fortified Armour (passive): lends a 95% increase in frontal armour to the vehicle he is sitting in.

Skill 2 - Gunner Trainer (passive): vehicles within sight of this officer get a +25% damage bonus.

Skill 3 - Dead Eye (active/auto): when this skill is active the next shot fired from this officer's vehicle will destroy its target . In automatic mode, it is activated when the officer's vehicle comes under attack or when he shoots at the enemy. It has no effect on infantry and works only in armoured vehicles and AT guns.

VOLKSSTURM OFFICER (GERMAN)

Skill 1 - Respected Leader (passive): friendly soldiers within sight of this officer are not affected by morale-lowering factors (morale-raising factors still work, they can only be lowered by natural decrease).

Skill 2 - Last Reserves (passive): lowers the cost of Panzergrenadier units by 50%.

Skill 3 - Speer Method (active): all unit producing factories in the vision of this officer finish their current production instantly.

SAS OFFICER (WESTERN ALLIES)

Skill 1 - Sabotage (passive): all hostile production facilities that this officer can see 50% slower.

Skill 2 - Trained Paratroopers (passive): the level of all paratroopers on the map increases by 1 (maximum 4).

Skill 3 - Para-drop (active): a call for paratroopers (1 squad) land at the designated area. These troops are an elite squad! (level 4).

COMMUNICATION OFFICER (WESTERN ALLIES)

Skill 1 - Binoculars (passive): a sight range bonus of 25% for the vehicle this officer sits in.

Skill 2 - Permanent Radio Contact (passive): the purposes of special buildings within sight of this officer (radio tower, radar tower, airfield) can be used more frequently. (Building skills decrease by -25%).

Skill 3 - Photo Recon (active): for a limited time only! The FoW over the entire battlefield disappears for the player using this skill.

 

RANGER (WESTERN ALLIES)

Skill 1 - Respected Leader (passive): friendly soldiers within sight of this officer are not affected by morale-lowering factors (morale-raising factors still work, they can only be lowered by natural decrease)

Skill 2 - Perfect Communication (passive): the levels of all friendly infantry units within sight of this officer increase by 1 (maximum 4).

Skill 3 - Lightning Strike (active/auto): the officer occupies a hostile vehicle, its crew and officer die ). In automatic mode, the skill is activated when the squad approaches an enemy vehicle.

SUPPLY OFFICER (WESTERN ALLIES)

Skill 1 - Personal Influence (passive): producing supply trucks becomes cheaper and faster. An increase of +25%.

Skill 2 - Production Rationalization (passive): production facilities within sight-range of this officer produce 15% faster.

Skill 3 - Supply Drop (activate): calls up a supply container, which lands next to the officer. Warning! The supply plane can be shot down!

MAQUISARD LEADER (FRENCH)

Skill 1 - Windwalker (passive): all of your infantry moves silently, their detection range decreases by -50%.

Skill 2 - Perfect Communication (passive): the levels of all friendly infantry units within sight of the officer increases by 1 (maximum 4).

Skill 3 - High Explosive (activate): the unit installs a high explosive kit at its current position. The kit can be blown up or defused on the bomb interface. These explosives cause extra damage to buildings. Used on vehicles, the damage is critical.